Independent studio · Development partner
We make worlds worth losing yourself in — and build them for you, end to end.
An indie studio with AAA polish. We ship our own titles and partner with teams who need a roadmap, game design, and full-cycle development.
Upcoming projects
Original worlds we're building in the open. Back a project to shape it early — and play it first.
Game development services
We take projects from a blank page to a launched build — or plug into your team for the part you need. One studio, the whole path.
We turn your concept into a buildable plan — scope, milestones, budget, and the risks worth de-risking first.
Systems, narrative, and a playable vertical slice. We prove the fun before we scale the build.
Full production through launch — engineering, content, QA, and the polish that ships.
Drop our engineers and designers into your team to hit a milestone or rescue a slipping build.
Console, PC, and VR ports with certification handled — from store pages to day-one patches.
A focused vertical slice to pitch publishers, test a mechanic, or validate a concept fast.
The studio
Small studio. Sharp ideas. Finished games.
Strafe Theory Software is a small, remote-first team of designers, engineers, and artists. We started by building the kind of games we wanted to play, and kept the same bar when other studios asked us to build with them.
That dual life keeps us honest. Shipping our own titles means we feel every decision a player feels; partnering with clients means we plan, scope, and deliver like the work is our own — because for the length of a project, it is.
Get in touch
Questions about a project, a backer enquiry, or just want to say hello — we read everything.